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Showing posts with label apps. Show all posts
Showing posts with label apps. Show all posts

GRAB AR Revolutionises the World of Image Sharing and Collaboration....

 Grab AR
Using exciting new AR technology, GRAB AR eliminates the need for long email chains and makes sharing images and information easy for anyone. 

Image sharing is an essential part of any job, hobby, or creative pursuit, and it can often result in long, tedious, and confusing email chains. GRAB AR revolutionises the process of image sharing, eliminating the need for email chains with an easy, innovative interface. GRAB AR is the simplest way to create, save, and share a collection of images with notes and links associated. Users can easily form grab collections and generate word and pdf documents to share.  

GRAB AR is designed with a simple, user-friendly interface that makes augmented reality accessible to anyone. The system includes features that enhance accessibility like browser plugins and website add-ins. The app also gives users the power to generate word or pdf documents quickly and simply form grab collections. Users can grab collections of chosen images on one screen to represent content, double-tap to add or view notes and links, position as desired, and save and share.

In addition to removing an image background, GRAB AR users will be able to add multiple images from a variety of sources. Users can grab images from their camera, a QR code, or a URL. Once the images are in the app, users can double tap the items to add or view any notes or links associated with that item. This allows users to store important information about that item, and make it easy to find at any time.

Users will also be able to move, scale, and resize images. GRAB AR creates an opportunity for users to visualise anything, from a landscape design to a new outfit, through images alone. After creating their collage, users can save it as a .GRABAR file for easy access at any time, and easy sharing. Through the sharing function, users can send visual information and associated links and notes to anyone, allowing for easy education and collaboration.

The GRAB AR app includes a number of helpful features to make any user’s AR experience smooth and functional. The content viewer and QR code scanner are safe, secure, and private, protecting user data, and making sure that users don’t have to share private information with anyone. In addition, the QR code scanner and generator make it easy to save and share items, putting the world within reach through the app.

The GRAB AR app also includes a web app where users can open and create.GRABAR files. This allows for quick access to the file on any device, making it easier to add, view, and manipulate images. This also enables easy sharing of information from the mobile app, allowing users to open it.GRABAR files without the use of the mobile app. GRAB AR also includes a QR code website add-in, another feature allowing easier viewing and sharing.

“Grab AR is a new concept which I haven’t seen before. It’s a total cut and paste scene, making your AR app flexible and customizable. Can’t wait to use more,” said user Usman Zia Ullah.

The GRAB AR mobile app is available to download in free or paid versions. The free version of the app allows for five images in each grab collection, as well as background removal on ten grab images per day. Users can also upgrade to a pro version of the app, which allows for an ad-free experience, collections with up to twenty-five images, and unlimited background removal.

GRAB AR makes it easy for users to interact with and manipulate images in any way they choose. The app makes it easier to collect important data, imagine new systems and projects, and share ideas without losing any important concepts or details. The app can be useful for anything from creating a shopping list to sharing essential brand information and is helping users bring their ideas to life every day.

The Evolution Of The Camera


GRAB AR is an advanced app perfect for anyone that uses their camera to create lists, produce content, price up work, or share information


Now, your camera can do so much more than simply taking photos. With GRAB AR it becomes a genuine tool that can save you immense time.


- Grab anything, and place it anywhere with augmented reality 

- Group pieces of content together to create specific groups/lists

- Add notes and links to your photos and content!

- Even create your own QR codes! 

Download the app now!

More information on GRAB AR is available on the GRAB AR website.

The app is available for download on the Google Play Store and the App Store.


Information Via Press Release

Scientists Discover Replacement For Lithium Cellphone Batteries... And Well, It's FISH GUTS...

Fish gut powered phones
Lithium is the dominating mineral in the production of cell phone batteries and furthermore of electric vehicles. Sodium and magnesium are different options called to supplant this exceptionally debased component.

In any case, a Spanish report by the University of Córdoba along with the University of Xiamen (China) and the Wentworth Institute of Technology (Boston, United States) have focused on the ocean and China.

In China alone, around 59 million tons of fish are created every year, of which 58% isn't devoured as food and winds up turning out to be bio-squander.

Its natural option for batteries is fish collagen. This marine buildup can be utilized as vitality stockpiling material and consequently fabricated with batteries in which to supplant lithium, a decent gathered in barely any nations and whose accessibility could be scant later on.

In the three-manner work with China and the United States, Spanish specialists have explored different avenues regarding lithium batteries, utilized around the world, and with sodium and magnesium gadgets, two of the fundamental items planned to supplant lithium.

As per the finishes of the examination, the limit esteems ​​achieved in the three cases are fundamentally the same as, and significantly higher in certain extents, than those acquired with other artificially integrated materials, with the favorable position that, on this event, the anode of the battery originates from a supportable material that frequently transforms into a great many huge amounts of waste.

The specialist responsible for the undertaking at the University of Córdoba, Gregorio Ortiz, calls attention to that collagen has been utilized as an anode - negative shaft and exposed to various lab tests to gauge how it would work when joined with cathodes - positive post customary.

As per the University of Córdoba, it is the first occasion when that collagen from fish squander has been utilized for use in batteries, in spite of the fact that it had recently been utilized in different parts of the business, as an impetus to eliminate benzene, a compound unpredictable toxin that causes ecological and medical issues.

Author: Ryan Scandi
UK Newsroom

The Next Generation, Building The Next Generation Of Technology...

Our every day lives are filled with and dominated by computers, to the extent that I would be hard pressed to know what items in my home are typically not connected to a computer.  We use computers all day, using it as an interconnected system that delivers information to us.

As the tech gets more complex, so does what people are inventing with it.  Here's some highlights from a recent discussion with some of the smartest students in America who are already working on their first inventions.  

The first invention is called "Thermodynamics builder" - which is very important for the manufacture of thermodynamically sound computers. This is the method used to conduct thermodynamic experiments in a highly complex environment. 

The Thermodynamics of a Computer I used to be involved with the field of electronics. I was also involved in the design of many computers. After I completed my PhD I applied for a job as a mathematician (the software engineering job in the Department of Physics at Northwestern University). This was after I had completed my computer studies at Stanford University as well as my lab at Stanford University. 

I was hired to build and test products and services at the Apple Computer and in the development of the new Apple Macintosh. These products and services are called the "Apples" and Apple Mac computers. In 1979 I went to Germany where I went to start a computer research project I called the "Apprentice Computer Science Institute" (APIS) in Erfurt (Germany). I was a computer scientist at the APIS.

Next is the "Molecular Mechanism and the Mechanism of Control and Controlled Release" - which was first applied in the field of cellular and molecular-organism physiology in 1992 by R. F. T. Tylen, an MIT graduate student. In the early 1990s, many in the field of molecular-organism physiology (MOC) realized there was a lot of confusion over this problem. 

As more and more researchers, including me, realized what they had known for certain for decades, the situation became increasingly difficult to overcome. 

These new discoveries were made much more widely in the early 1990s, especially during the last decade of the 20th century. The first such discoveries, under the name of "Cetyl-Alcohol-and-Cetyl-Phosphonic-And-N-3-Cholinesterase," were made during the 1960s by Dr. John L. Rummel III at the University of California–Davis where he first began his career in the biomedical field of molecular-organism physiology. Rummel would then go on to become the Director of the Institute...

Lastly, what they're calling the "Growth Stabilizer" - It allows you to make any shape, shape, or form that you desire in a single application and you can do so with the help of a simple user interface. The Growth Stabilizer is a patent pending system of self-organizing micro machines that you can program to grow or deform the body of any kind of living thing such as a sheep, a tree, a leaf, or even a tree in a space. 

The Growth Stabilizer is a very powerful device (you just need to select the shape and shape and click OK). It is designed to be used in many different ways. I hope to share more of my Growth Stabilizer experiences in the future and I hope to share more of my Growth Stabilizer experience in the future.

So, let's take a look at the Growth Stabilizer: have a few things to say and this is all the info that I have. Growth Stabilizer Technology – A new way for me to get started with my own business!

Jin Hong
Berkeley Newsroom

The Coronavirus Crisis Has Many Asking: Is Tech And Social Media Doing Us Any Good?

In short, how well are their products actually useful? Let's find out.

To get started, we need to understand each company better, and what they represent.  A few companies to look at will be: Facebook, Twitter, and Microsoft are very much like each other as they do many things very similar.

Google, as a product of the search engine, is very similar to Facebook as well. So let's start from both of our bases, and compare the two products to find out what each represents.  We can do this by using the following four charts: Google vs Facebook: An Example of Product Differences Google vs Facebook (Theoretical)

Google vs Facebook: An Example of Product Differences Google vs Microsoft Microsoft vs Facebook Google vs Microsoft (Theoretical) The first, "Theoretical" chart, will show you how different the products are.

In fact, if you think about it, the difference is not just in the features; there are many similarities between the two.  There are other factors that determine what is considered "theoretical," such as size and price (Microsoft's search engine is much smaller and more expensive, which makes it look more like Google). "Applied" or "Realistic" in the case of Google vs Facebook, or "Innovation" in the case of Microsoft vs Facebook would be more accurate.

The important thing is, the difference isn't as great in the actual application or technology, so to see the impact of this difference, the difference must come from the theoretical differences. "Applied" shows the actual differences, just like in the above example, but, in the case of Google, you could make an analogy to the different approaches in different types of programming, for example, the way they approach different platforms and features.

So, for example, for Google Chrome and Microsoft Edge, the difference is relatively small, but I would consider it an innovation for Microsoft to be taking steps that Google has already taken. "Realistic" compares both companies as they currently stand.

This is based not only on the companies' actual products, but how long they have been in the situation, and how far they have come since the last time they took such steps.

Author: Hudson Reese